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AI Insights · Timothy · September 2021

Top 5 Tank Games on Android in Ukraine: Q3 2021 Performance

Discover the performance of the top 5 tank games on Android in Ukraine during the third quarter of 2021, including key metrics like downloads, revenue, and active users.

Top 5 Tank Games on Android in Ukraine: Q3 2021 Performance

In Q3 2021, the top 5 tank games on the Android platform in Ukraine exhibited varying performance trends across downloads, revenue, and active users. Below, we delve into the specific metrics for each game, based on data from Sensor Tower.

World of Tanks Blitz saw impressive weekly revenue, peaking at around $133K in early September. The game maintained a consistent download rate, hovering between 10K and 15K weekly downloads, with a notable increase to 15.5K in early September. Weekly active users showed an overall upward trend, starting at approximately 344K and ending the quarter at around 355K.

War Machines:Tanks Battle Game had a steady weekly revenue, peaking at about $6.2K in early September. Downloads fluctuated, with a low of 1.7K and a peak of 4.3K at the start of the quarter. Active users decreased from about 30.5K to 17.3K by the end of the quarter.

Furious Tank: War of Worlds experienced a peak in weekly revenue at $1.2K in late September. The game had a significant spike in downloads, reaching nearly 37K in mid-July, but settled to around 500 by the end of September. Active users followed a similar trend, peaking at approximately 26.7K in mid-July and decreasing to around 3.2K by the end of the quarter.

Tank Force: Tank games PvP maintained a modest weekly revenue, peaking at about $746 in late August. Weekly downloads were relatively stable, ranging from 700 to 1.4K, with a peak of 1.4K in mid-September. Active users showed a slight increase, starting at around 1.5K and ending the quarter at approximately 1.7K.

Tank Hero - Awesome tank war g had a consistent revenue stream, peaking at $621 in early August. Downloads were stable, with a peak of 2.6K in early August and a low of around 600 towards the end of the quarter. Active users fluctuated, peaking at 7K in early August and ending the quarter at approximately 2.9K.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021